--Currently a work in progress--

Created for Pirate Software Game Jam 16.

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Once a sword reaches 100 years in age, it gains its own spirit.

The family sword having just awakened, finds that it's family has been brutally murdered.

Taking possession of the dead body of the next in line of the family, you seek out those who caused this tragedy with a vow to make them pay.

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"D" to attack.

"Space" to jump

"WASD" or "Arrows" for rhythm section

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A side scrolling game that turns into a rhythm game during "Boss" battles. 

Go with the flow of music, and block the incoming attacks!

And when you see an opening.... TAKE IT! And slice the foe down!

*Slicing the Foe Down is not included at this time*- Management

StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
Author22PStudio
GenreAdventure
Made withAseprite, Godot
Tagsfeudal, Godot, Indie, Medieval, No AI, Pixel Art, Singleplayer, Swords
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Xbox controller

Development log

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Comments

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(+2)

I love the parallax, the music, the art, the vibes. Ya'll did a  great job in making such a complete feeling game in the short amount of time of the game jam! The instructions were easy to follow and it was challenging even when I got a hang of it.  This would be a fun mobile game if you ever felt like going into that region as well. Overall a fun entry and keep going (from a fellow husband wife team)!

(+3)

Nice game! Some suggestions I would have is to make the life of the character a bit more visible (maybe a health bar instead and explain which buttons to press in the second game, I was not sure at first if it is wasd or the arrow keys. Anyway, keep grinding it looks great!